Pelvic floor muscle biofeedback computer games
This project has been secured to protect intellectual property.
Login for More InformationDesign Award
- Design Excellence Award Honorable Mention
Project Overview
Dr. Patrick McKenna joined the UW Department of Urology in September 2012 as the Chief of Pediatric Urology. He brought a new clinical program to our center, whereby children learn to control their pelvic floor muscles using biofeedback. The aspect of his program that is unique nationally is that he utilizes video games in the pelvic floor training. Biofeedback "leads" attached to the patient's pelvic floor muscles connect to an electronic interface that is about 2"x5"x7" in size and connects to a computer that runs the video games. Currently we have two of the electronic interfaces, one in use and one backup. The backup unit will be soon be deployed in a satellite clinic location. The devices have a history of "burning up" after a few years.
Our initial goal is the creation of extra interfaces that can be used if the existing ones fail because the devices are no longer commercially available. A more ambitious goal is the creation of a new interface and video games that run on a modern operating system with high resolution graphics.
Team Picture
Contact Information
Team Members
- David Mott - Team Leader
- Lucas Hurtley - Communicator
- Evan Jellings - BSAC
- Lucas Lato - BWIG & BPAG
Advisor and Client
- Prof. Amit Nimunkar - Advisor
- Dr. Patrick McKenna - Client
- Christina Sauder - Alternate Contact
Related Projects
- Spring 2016: Pelvic floor muscle biofeedback computer games
- Fall 2015: Pelvic floor muscle biofeedback computer games
- Spring 2015: Pelvic floor muscle biofeedback computer games
- Fall 2014: Pelvic floor muscle biofeedback system
- Fall 2013: Pelvic floor muscle biofeedback computer games