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Sound simulation via motorized controller for the deaf

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Wearable device to translate sound to vibrational frequency for the hard-of-hearing to better experience sound around them.

Project Overview

Many deaf or hard-of-hearing individuals currently suffer from losing contextual noise in their everyday life. Whether those noises involve being alerted to danger, being able to tune into conversations with multiple concurrent speakers, or simply enjoying the sound effects of a movie, these individuals are unable to engage. These losses of context range from dangerous to inconvenient, yet current solutions that seek to give deaf or hard-of-hearing people cues relating to the environment around them are either inadequate or too expensive to be used in an effective way. The goal of this project is to create an affordable device that converts layered incoming sounds into motorized cues, allowing these individuals to engage more fully with different environments.

Team Picture

Sameer Bhatt, Tim Mandler, Shashwat Shastri, David Diancin
Sameer Bhatt, Tim Mandler, Shashwat Shastri, David Diancin

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